One world, no loading screens
From village roads to red canyons, from palm-lined shores to the desert and the ancient labyrinth: all on one map, seamless. Click a region for details, its level range and its boss.
1Village and roads 1–10
2Red canyon 10–25
3Tropical islands 25–35
!Boss square 35–45
5Ancient labyrinth 45+
region region boss
Regions
suggested level range; no walls, go anywhere
Village and roadsLv. 1–10
The start. Village quests, patrol roads, first items. Archers and mages unlock their first skills here.
Red canyonLv. 10–25
Narrow passes, ambushes and the first group fights. Canyon patrols are the best place for battle points.
Tropical islandsLv. 25–35
Coastal villages, crossings between the islands, where the Island Wind wings drop.
Boss squareLv. 35–45 · group
Some enemies do not fall alone. Bosses rotate hourly; the "boss" column of the rankings comes from here.
Ancient labyrinthLv. 45+
The place the game is named after. Stone corridors, sealed rooms; only those who go in know what is inside.
Region bosses
No boss records yet.
The table comes from the game server every hour; cosmetic drops can be traded on the market.
World rules
Everyone on one server, no separate rooms · no loading screens · no level walls between regions · you drop battle points on death, never items · PvE first; PvP zones in 0.2
Rankings
Level, battle point, season and boss-kill tables refresh every hour. See the tables