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Three classes, three stances

The classes were not copied from other games. Each comes with its own weapon, its own stance and its own breaking point; what you wield changes how you fight. The skill tree is yours: two players of the same class need not share a build.

Warrior
Warrioreasy
Sword and shield · front line · durable

Holds the front line with the shield and finishes with the sword. Shield bash stuns the enemy; battle cry rallies the group.

Damage
Toughness
Range
Difficulty
1
Shield bash
Lv. 1
5
Battle cry
Lv. 5
Archer
Archermedium
Bow · mid range · mobile

Keeps the distance and picks the target. The group's eyes in canyon passes and boss fights.

Damage
Toughness
Range
Difficulty
Mage
Magehard
Staff · area damage · fragile

Slow to open up, hits hard. Area spells turn group fights; the most fragile class on its own.

Damage
Toughness
Range
Difficulty
14
Area spell I
Lv. 14 (0.2)
Comparison
TraitWarriorArcherMage
WeaponSword and shieldBowStaff
RoleFront lineRanged damageArea damage
In group fightsHoldsPicksTurns
Solo playEasyMediumHard
Armor typeHeavyMediumLight
Cosmetic setsFounder, AncientFounder, Island WindFounder, Ancient
Changing class
One class per character; four character slots per account. The skill tree can be reset at any time (in-game gold); cosmetics are account-bound and carry across characters.
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